Monday, 24 October 2011

Work in progress Hime Lolita part 2

Still working on this image, still got quite a bit to do before its complete but I'm currently balancing working on this as well as a number of different images as well as my Halloween costume and couple of classic lolita skirts based on Fragonard paintings.

Monday, 10 October 2011

Work in progress Hime Lolita

This character is dressed in Hime lolita (or at least she will be when finished) fashion which is a Japanese sub-style of the fashion trend Gothic lolita which I have been enamoured with since I was about 16 years old (along time ago :l), which is in no shape way or form related to the novel "lolita".

2D Sprite Miami Style villa

An image originally created for a sample for a game project unfortunately I wasn't chosen for the project but I have a decent image in return so its a win win really.

The perspective is based on a game called "be richer" which was in the clients brief it was a challenge but also fun :)

New Art backlog 2

business card design

Another Art backlog 1

Drawn from a sketch I drew of a "cheerful" member of the Leeds Population

Friday, 1 July 2011

3D Work in Progress


Here is my latest 3D piece, I started work on it before penguin rush (PR) and had to stop work on it while I sorted the artwork for PR. I hopefully will be able to continue on with it now. Since I don't have a lot of 3D work in my portfolio I need to get my arse in gear really :D (external hard drive died with all the screens of my work...winning ^_^;;). I am more then a little bit obsessed with hippie buses :)


Penguin Rush Project

As I mentioned in an earlier post, I have been working on a project named "Penguin Rush" which is an independent video game, being developed for the iOS and browser platforms. I was hired to do the environment artwork and user interface originally but was then asked to produce the characters and also the animations (which was fun but a also a challenge ;D my 2D animation skills were slightly rusty ^_^;;). I was very happy to be working on this project as I have never designed graphics for any of the iOS platforms before as well as having a super short deadline 1 month for the entire job.

Since I have been given the go ahead I am posting some of the concept art and an early mock up of the menu screen (fonts have now been altered)

The client had a very detailed idea of how she wanted both the characters and the environment to appear as well as the interface and icons. Therefore I used her idea and kept to a limited colour scheme so that the look she wanted was not lost in the backgrounds. She also gave me a logo which she wanted to be kept throughout the design (I was a tad relieved as typography is not my favourite subject :D).
The Preliminary concept art for the game's protagonist.


A segment of the parallax scrolling background (due to the game being developed for the ipad each background image was over 4000 px long...which is a bit to long for my blog :D)

A Sheet of possible icons for the user interface. The client as for the designs to be bold but simple.


The most recent image I have been working on since completing work on the "Penguin Rush" project. This illustration has sat in limbo for a month so I'm glad to be working on this again as I rarely leave pictures unfinished for long.

The colour scheme has been giving be a lot of grief as the original composition featured a more looney tunes/taz-mania colour scheme (aka it clashed ;D). After adding the characters(original it was only going to be a landscape) I felt the the colour scheme hid the characters so I altered it to the tan colours. I'm happy with the colours now as we have settled our differences :)

Work in progress 3

Thursday, 30 June 2011

Work in progress 2

I love the idea of really cheesy cliche characters and a cowboy used car salesman is high on the list :) I'm not quite sure who'd buy the car behind him (possibly the my little ponies lol) I don't really know much about cars, well expect for Hippie buses (I have an unhealthy obsession with them)